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September 30 - New Quest Guide
We've uploaded a guide to A Fairy Tale Part II.
- Lord Thief
September 28 - New Quest Guide Released!
We've uploaded the Slug Menace Quest Guide!
- Greetz Glodenox
September 27 - Area Sounds, A new interface and Skill Tutors!
Quoted directly from Runescape.com:
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The way we use sound in the free and members' worlds gets its well deserved update this week with the inclusion of Area Sounds. These ambient effects
add a new level of immersion into our game world, with waterfalls growing louder as you walk towards them,
trees with birds and animal sounds in them, bubbling fountains, wind whistling through the mountains, the sound of the sea lapping against the shore
and mysterious howls haunting the peaks of the Wilderness. It really does add a new dimension to the game.
As well as new ambient sounds, you'll also notice you can hear a lot more of what other people are doing around you, especially when they're fighting.
We hope you enjoy them as much as we have enjoyed developing them.
In other news...
Along with the area sounds, interface updates and new tutors, we've been busily improving existing features of the game. This week:
Adventurers who have defeated the terrible Iban and obtained his staff may use its new right-click option to check how many charges it has.
Don't forget - it takes one charge to cast Iban Blast on a monster but two to cast it on another player.
Baby dragons have now shrunk slightly to solve the problem where their heads rendered incorrectly when they leant forwards. This doesn't affect their stats.
Rune and Adamant boots now have a +2 and +1 strength bonus respectively.
The random junk you occasionally found in chests and crates around the world has now been removed. Members can still get all those items from sources such as the Trawler, the HAM cave and the Digsite. |
Quoted directly from Runescape.com:
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We've now been able to rework some of the core interfaces used for controlling your character. The combat, worn-items and options interfaces have been completely changed, getting away from the old designs which featured text on tiny buttons and replacing them with clearer graphics.
Naturally these changes will take you a little while to get used to, so please check out the Knowledge Base page that explains what's happened before you do something dangerous like rushing into the Kalphite Queen's hive... |
Quoted directly from Runescape.com:
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This week the Duke of Lumbridge has recruited a number of tutors to help our new players, both F2P and members. Adventurers fresh from Tutorial Island can often find themselves a bit lost in Lumbridge, so he decided to offer a bit of a helping hand.
The tutors (marked with a "?" icon on your minimap) are mostly based in Lumbridge, with just one residing in Varrock. As well as offering free advice on skills at any level, they also give you basic equipment should you lose it and even some training weapons and basic supplies.
Other additions include:
A Lumbridge bank, found at the top of Lumbridge Castle.
A revamp of the way signposts work.
A glassblower on Entrana.
An improved Newcomer map - to offer more information on where you are in the world.
Available from certain General Stores.
Useful reminders on what to do if you should happen to die while young.
A free teleport to help the lost adventurer who has no clue where they are.
Please note – this teleport cannot be used to evade combat.
Along with the new guides you'll find the swamps south of Lumbridge have received a bit of landscaping with more rocks being exposed for mining, new fishing spots in the river and Father Uhrney moving his hut even further away from the hustle and bustle of city life. With all this recent tectonic movement going on, a small island has appeared in the middle of the River Lum enabling those crossbow-equipped adventurers to cross to Al Kharid and back.
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You can find the topic about these updates here
-Lord Thief
September 27 - Guide Update!
The Imp Catcher Quest got its well-needed update.
- Greetz Glodenox
September 21 - New Quest Guide Released!
1.) Death to the Dorgeshuun Guide
--Zonking Out
September 20 - New Quest: Slug Menace
Quoted directly from Runescape.com:
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For Holgart, the peaceful village of Witchaven was the perfect place to retire and spend the rest of his days fishing. Sadly, some greedy merchant decided to build a huge fishing platform right in front of them, killing off the livelihood of every fisherman in the village. Many adventurers have already visited the platform and its strange guests, but little has been done about their strange powers... until now.
Despite the fact that most of the population of nearby Ardougne had forgotten the village even existed, Mayor Hobb is a proud and resourceful man who will not leave the glory of Witchaven to the history books. Is he responsible for the sudden rise in activity in the area, or is there some other power at work here?
Whatever it may be, it's the perfect opportunity for the Temple Knights to send out their most promising initiate for a spot of investigation and possibly a little heroic evil-destroying action. Will you be able to resist the darkness that lurks in the murky waters? Where does your destiny lie? Only those brave enough to tackle the Slug Menace are likely find out... one way or another.
Keen Temple Knight recruits should know that the rank of Proselyte will be available to anyone who can complete the mission, as well as access to a new set of armour.
Report to Sir Tiffy in Falador park for more information regarding this hypnotic adventure... |
A complete temporary guide can be found in this topic on our Forum. Enjoy the new Quest!
Also many other updates took place, of which an overview can be seen on the Runescape newspost.
- Greetz Glodenox
September 20 - Interactive World Map:
A month ago I was saying I was going to completely update the Interactive World Map. So far, only 5 regions have been updated (Al Kharid, Ape Atoll, Bottom of the Wilderness, Brimhaven and Falador). The reason for this is the complex new structure these pages are having.
So, no worries, it'll go slower than I expected, but it'll happen.
- Greetz Glodenox
September 17 - RV Quiz on Hiatus:
I'm sorry to announce that the RV quiz will be taking a break for now. Despite a variety of attempts to boost attendance and a more than generous prize, participation has been dwindling. It got to the point where there were only 5 entries in last week's quiz. If so few people are going to play, it isn't worth our time to put it on.
However, we have some ideas lined up for the future. Frogger has been working hard on a new system that will make the quiz easier for us to put on and easier for you to fill out. Unfortunately (or fortunately), he has been getting a lot of business with his web designing so he needs to put that ahead of this. We also will probably be reformatting the quiz so it is monthly, with more questions and a bigger prize. Perhaps we will have a feature that you will be able to win without answering all questions correctly, but less of a chance than if you were to get them all right.
So ya, we have things in mind, but I think it is just best for everyone if we take a break right now. It's hard to say how long it will be, but I'll keep you posted. For those of you have been competing frequently in the quiz, Im sorry, but we'll be back and better than ever.
-Apple
September 16 - Forum Problems Update:
Just as a heads up; ThePub is back up and running. If you experience any problems or glitches please contact Cosmos.
-Henner
September 16 - Forum Problems:
Hey everyone. We are having a bit of trouble with the forums right now. Due to some glitches I had to turn them off. Unfortunately I really have no clue how to fix whatever's wrong. For now we'll have to wait for an admin to come on who knows what they are doing.
Until that happens, feel free to use the chat, its working just fine. Chat
-Apple
September 14 - New Guides Just Released!
1.) Bedabin Camp City Guide
2.) Ruins of Uzer Guide
3.) Dagganoth Kings Guide
--Zonking Out
September 13 - Guide Updates:
1.) Complete re-write of the Goblin Diplomacy Quest Guide
2.) Update of the Draynor City Guide
--Zonking Out
September 12 - Newest Quest - Myreque Part III - Darkness of Hallowvale Quest Guide
--Zonking Out
September 4 - Myreque Pt III - Darkness of Hallowvale
Quoted directly from Runescape.com:
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The new Myreque base in Burgh de Rott seems to be safe for now, although the loss of Sani and Harold is still keenly felt. Veliaf has organised patrols in the area and is keeping a watchful eye on nearby Vampyre activity.
Some of the locals succumb occasionally to the ravages of a nearby Vampyre Juvinate, but without more help, there's little that the Myreque can do.
Or is there?
Veliaf has an ambitious plan to try and gain entry into the Vampyre ruled lands of the Sanguinesti region and the blood tithed ghetto of Meiyerditch. With luck, there may still be some resistance in that dread area. But if there is, it's most likely very well hidden. Navigating the maze-little ghetto of Meiyerditch will take cat-like agility skills and an incredible eye for detail, especially when trying to evade the demanding, ever-watching Vyrewatch who patrol the skies above. If this resistance exists,
and with your help, there maybe a chance to pull back the Darkness of Hallowvale.
In other news...
The small fishing village of Witchaven has been added to the map, just east of Ardougne. It has lost all its trade since the construction of the nearby fishing platform, and the villagers are getting desperate. But there's something very fishy going on... you'll have your chance to investigate the secrets of that village later this month.
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You can find the forum topic about it here and the Temporary Quest guide can be found here.
-Lord Thief
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