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Another Slice of H.A.M.

By: ZinyX

Edited By: TheAmericanIdiot

Coded By: TheAmericanIdiot and Glodenox

Special Thanks To: Quark71, Blackmage172 and Andreka0

Requirements:

Quests:
Levels:
  • Level 15 Attack
  • Level 25 Prayer
Items:
  • A Light Source (such as a Lantern). A Tinderbox is also recommended if you do not have a Bullseye Lantern.
  • Food (Lobsters or above).
  • Arrows or Runes, if you don't think that you can kill two Level 30's with fifty Bronze Bolts.
  • Decent Armour and a Weapon.
Other:
  • Ability to defeat a Level 60 Monster and defeat two Level 30 foes using only Ranged or Magic.
Starting Point: Speak to Ambassador Alvijar, located in Ur-tag's House in Dorgesh-Kaan in the northeastern corner of the second floor.
  1. After speaking with the Ambassador, you will see the Ambassador and Ur-tag arguing about the underground train link being built between Dorgesh-Kaan and Keldagrim. Agree to help Ur-tag with the archaeological dig.



  2. Exit the House and head west until you reach the end. Then go south until you see a Doorway to the west. Enter this Doorway.



  3. You will find yourself in a large Tunnel. Walk south, and after a while you will see Zanik and Tegdak the Archaeologist. Speak to Tegdak, and he will ask you to extract some Artefacts and then give you a Trowel and a Specimen Brush.



  4. Look closely at the ground, and you will find Artefacts buried there. Use your Trowel with them to dig them up. There should be six Artefacts in total.





  5. Use the Artefacts on the Specimen Table to clean the Artefacts with your Specimen Brush.

  6. Talk to Tegdak once again and give him the Artefacts. He will then examine them.

  7. Tegdak gives Zanik the interesting Ancient Goblin Mace. Zanik will follow you, so you must lead Zanik to the Scribe, who is in the Council Chamber in northern Dorgesh-Kaan. If you log out while Zanik is following you, you will end up in Lumbridge the next time you log in, which means that you will have to go down to Dorgesh-Kaan once again.

  8. Head back to city's northern part and enter the Council Chamber.

  9. The Goblin Scribe doesn't know much about the Mace, but the Goblin Generals in Goblin Village might know something about it.

  10. Climb down the Stairs south of the Chamber and go west to Oldak's Laboratory.



  11. Talk to Oldak to be teleported to the Goblin Village. Oldak will also give you a Sphere, which will take you back to Dorgesh-Kaan again.

  12. Enter the large House to the north and speak with General Wartface or General Bentnoze, which will start a cut scene. General Bentnoze will identify the Mace as "The holy mace of Big High War God". During the cut scene a Goblin attacked and dies, which causes the Goblins to run into their Buildings.



  13. You will spot a H.A.M Mage and a H.A.M Archer at the top of a Tower.



  14. After the cut scene, run west of the Houses, so that the Ranger and the Mage can't see you. Run south from there and climb up the Ladder that leads to the Tower.



  15. You will appear at the top of the Tower with the Archer and the mage. They won't attack you before you attack them. If you have forgotten Arrows or Runes, you can pick up a Bronze Crossbow and fifty Bronze Bolts lying on the ground. The Archer's attacks are very slow but accurate. The Mage's attacks are slow but accurate as well.

  16. Just as you kill the last H.A.M. member, Sigmund appears and starts attacking Zanik. Sigmund will walk away, holding a sword to Zanik's throat.



  17. The Generals have sent two Goblin Sergeants that will help you rescue Zanik. You will also get the Ancient Mace from one of the Generals. Teleport to Lumbridge or use a charged Amulet of Glory to teleport to Draynor Village. Withdraw some Food, the ancient Mace, Armour, a Weapon, a Light Source and a Tinderbox at the Bank, then head to the Lumbridge Swamp.

  18. Speak to one of the Sergeants near the dark Hole leading down to the Swamp Dungeon, then enter the Hole.

  19. There's a Ladder near the Rope that you climbed down. Go down the Ladder.

  20. You will see a short cut scene with a Guard. He then runs off to call more Guards. After the cut scene, quickly run south and click on one of the Crates to hide behind them.

  21. The Guards will come back and the Goblin Sergeants will attack them.



  22. While the Guards are busy, continue running east and then south. At the end of the Tunnel there will be another Guard. When he sees you, run back and hide behind the Crates. The Goblins will take care of him too.

  23. Run back to where the last Guard was, and you will find another Ladder. Climb down this too. After this, a cut scene of Sigmund and Zanik will appear.



  24. After the cut scene, Sigmund will attack you. He uses the "Protect from Melee" Prayer, so you will have to use the Ancient Mace's Special Attack to kill him. Sigmund has 70 Hitpoints.

  25. After you have killed him, run over to Zanik and untie her. A cut scene will appear and...

Congratulations! Quest Complete!

You have completed Another Slice of H.A.M!
1 Quest Point
3,000 Mining and Prayer Experience
Ancient Goblin Mace
Access to Dorgesh-Kaan - Keldagrim
Train Route
Ability to buy Goblin Village teleport
spheres from Oldak

The Ancient Mace

After completing the quest, you will still be allowed to use the Ancient Goblin Mace.



Its Special Attack is also useful after the Quest. The attack uses 100% of the Special Attack Bar and will boost your Prayer Level by the amount of Damage you deal on your next Attack. If your Prayer Level is Level 50, and you cause ten Damage with the Special Attack, your Prayer Level will temporarily increase to 60/50, and these extra Levels won't be drained automatically. If you would still happen to have these extra levels when you do the Special Attack again, the extra levels will either rise or stay the same as before.






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