Requirements: Level 23 Agility and 23 Thieving are required. The ability to defeat a Level 50 Monster is useful. Also, you must have completed The Lost Tribe.
Items Required:
Recommended Items:
Start Point: Speak to Mistag in the Dorgeshuun Mines.
- Go into the Caves on the southeast wall of the Lumbridge Castle Cellar. Make sure you have a lit Lantern with you. When you're in, speak to Kazgar the Goblin, and ask him to take you to the Mines.
- Once you reach the Mines, look for Mistag and speak to him. He will ask you to do a favour for him. Ask what the favour is, and he will tell you that Humans have come to the Dorgeshuun Mines, but the Dorgeshuun Goblins have not gone to the surface. He will tell you that a Goblin will be waiting by the Kitchen Cellar and that you will need two full sets of H.A.M. Clothing (If you do not have two Full sets of the Clothing, then Pick-Pocket from the H.A.M. Members, located beneath the Trapdoor between Draynor Village and Lumbridge, until you have them).

- Go back to the Lumbridge Kitchen Cellar. You will find a Goblin named Zanik. Speak to her and give her the extra set of H.A.M. Clothing. She will ask for a tour around Lumbridge. While Zanik is with you, do not teleport because Zanik cannot teleport and she will go back to the Kitchen Cellar if you do.
- Head up the Ladder and go outside of the Castle. She will ask you about the Sun.
- Go up the Stairs of Lumbridge Castle and speak to the Duke of Lumbridge. Speak to the Duke and introduce Zanik to him.
- Head outside of the Castle and speak to any of the normal Citizens located near the Castle. They will be prejudiced against Zanik.
- Go the Church of Lumbridge and speak to Father. He will teach Zanik about the Gods.
- Head north to the General Store and speak to the Shop Owner. Zanik will purchase something from the Store.
- Walk near any Goblin outside of the Lumbridge Castle. Zanik will automatically speak to them.
- Go back into the Lumbridge Cellar and speak to Zanik. Give her the Robes and head Upstairs. Head outside of the Castle and you will have a short discussion with her.
- Speak to Zanik after you have given her a tour and she will tell you about the Mark on her Head. A short Cutscene will take place.
- She will then suggest that you go to the H.A.M. Hideout to find out what they are plotting. She will put on the extra set of Clothing that you gave her. Put on your own set of H.A.M. Clothing.

- Walk west of Lumbridge until you reach the Building with a Trapdoor in it. Pick the Lock on the Trapdoor and go down.
- Speak to Jonathan near the Jail Cell. Ask him about what's going on.
- Then head into the center Room and Zanik will notice a hidden Trapdoor located behind the Stage. There will be a Pile of Dirt on top of the Trapdoor. Picklock the Trapdoor to open it and head down below.
- Walk north to the Guard and speak to him. He will tell you that outsiders cannot be in there. Walk west of him and he will tell you to stop again. Zanik will shoot and kill him. She will then tell you to kill the west Guard.
- Go into the Crack in the Wall behind the first Guard that died. Wait inside of that Room until the Guard patrolling the middle Corridor walks east, so that he can't see you. Squeeze through the Crack and immediately click on the western Guard. He will turn around and Zanik will shoot him. (Note: If you are caught by the Guards at any time, you will be knocked out and placed in the Jail Cell).

- Zanik will ask if the coast is clear. You will tell her that there is a Guard patrolling the middle Corridor. She will tell you to shoot him when his back is to you. When the walking Guard turns east again, click on him. Zanik will then shoot him.
- Speak to Zanik again and you will tell her that there are two more Guards. She will tell you to have him walk past her. Walk into the middle Corridor where the Guard was patrolling. Make sure Zanik follows you. If she does not, speak to her and choose the "Follow Me” option. Once you reach the end, just before the eastern Hallway, tell Zanik to wait there. Zanik will stand there in the middle Corridor. Now turn on run and run south along the eastern Corridor and into the southern Hallway so that the Guard follows you. When the Guard walks past the middle Corridor, Zanik will shoot him.
- Speak to Zanik again and she will say that the last Guard will not move from his spot and that you will need to get him from both sides. Walk to where the Guard you just killed was standing. Wait by the edge just before the northern Hallway. Tell Zanik to wait there. Then walk south around the two northern Rooms to the western Side. Walk north into the Hallway where the last Guard is. There will be another Guard that appears. Zanik will shoot the Guard that was in front of the Door.
- Now click on the two Large Doors to listen. Zanik will listen to the Door carefully. Another Guard will suddenly appear and knock you out. You will appear in the Jail Cell again. Picklock the Door to open it. Speak to any of the H.A.M. Members and ask about Zanik.

- Head outside of the Hideout and then walk west of the Ladder and you should see Zanik's Body. Inspect her Body.
- If you haven't already, go to a Bank and withdraw a Spiny Helmet and a lit Lantern. Put on the Helmet and head to the Lumbridge Swamp Caves.
- Make your way to the Tears of Guthix Cave where Juna the Snake is. Speak with Juna about Zanik. You will tell her that Zanik has died. Juna will say that her destiny has not been fulfilled, so she is going to ask the Gods to bring her back to life. You will then need to collect 20 Blue Tears in the Cave of Guthix.

- Watch Zanik come back to life. Juna will tell Zanik about her destiny. Zanik will then tell you what she heard behind the Doors in the H.A.M. Hideout. She will tell you about a Machine that they are building to flood Dorgeshuun. She will say that you need to stop them.

- Walk out of the Cave and go to a Bank. Withdraw your Weapon and Armour, and prepare to fight Sigmund. Make sure to continue wearing your H.A.M. Clothing here.
- Walk to the Lumbridge Chicken Farm, north of the Castle. There will be a Trapdoor, along with a Dwarf and a H.A.M. member moving Crates around. Speak to the Dwarf and the H.A.M. Member. Search the Crates located closest to the Farm Building, near the Dwarf. Zanik will say that these Machine Parts must be part of the Machine that will destroy Dorgeshuun.
- Then try to enter the Trapdoor located just south of the Chicken Farm. It's between the Haystacks. The Dwarf will tell you that only People who are helping with the Crates can enter.
- Search the Crates located south of the Trapdoor. Zanik will get an idea to hide in the Crates and have you carry her in. She will climb in the Crate and you will pick it up. Click on the Trapdoor to re-enter.
- Put on your Armour and equip your Weapon once you've entered. Walk to the west and the battle will begin. Sigmund, Level 50, will turn on the Protection Prayer to protect himself from whatever type of Weapon you are wielding. Kill all of the Guards, and Zanik will begin to attack Sigmund with ranged Attacks. This will make Sigmund turn on the "Protection from Ranged" Prayer. Attack Sigmund with either Melee or Magic Attacks. Sigmund will teleport away using a Ring of Life once he is near death.

- Zanik will tell you to smash the Machine that they were building. Smash the Machine by clicking on it. Zanik will then tell you to go back to the Dorgeshuun Mines and speak to Mistag about what has happened.
- Head back to the Ladder, but instead of climbing up, head to the southern Path to the Dorgeshuun Mines. At the end there will be a Crevice. Click on it to enter.
- Zanik will explain to Mistag what has happened. Mistag will then thank you.
|
|
You have completed Death to the Dorgeshuun!
1 Quest Point
2,000 Thieving Experience
2,000 Ranging Experience
Dorgeshuun Special Attacks
Entry to HAM Store Rooms.
| |
|
With the completion of the Quest, you get increased access to Nardok's Bone Weapons Store. You can now also buy the Bone Dagger, Bone Crossbow, and Bone Crossbow Bolts.

|