![]() |
|
|
Home |
Quests |
Skill Guides |
The Pub(Forums) |
Chat |
City Guides |
Guild Guides |
The Villager |
The Quiz
Maps | Items Database | Monsters Database | Special Reports | Calculator | The Library | RuneScape Classic |
![]() |
![]() |
![]() |
| Rat Catchers Quest Guide | |||||
By: kmjhawk and A5chow Edited By: A5chow and BlitzAceSamy and King Zonk Coded By: Reggie and Glodenox and King Zonk Images By: A5chow Special Thanks To: Tennis Ace, Blacklight, (Phoenix), BeerKiller, Pacman and Slayer369 |
|||||
|
Start Point: Gertrude's House Minimum Requirements:
Quest Length: Intermediate Members: Yes Items: Kitten/Cat, Food for Kitten*, (Kwuarm, Red Spider Eggs, and Empty Vial OR Rat Poison**), 4 Cheeses, Food for Cat, Bucket of Milk, Marrentill, Ground Unicorn Horn, Tinderbox, Pot, Weeds, Amulet of Catspeak*** and 2,000 Gold Pieces. * - Please visit our Cat Care Guide for more information on what you can feed your Kitten. You only need this if you have a Kitten and not a Cat. ** - Instead of making Rat Poison, you can take the Poison from a respawn in the Basement of the Clock Tower, south of Ardougne. *** - Amulet of Catspeak can be obtained by talking to the Sphynx, with your pet Kitten/Cat in your Inventory, after completing Icthlarin's Little Helper. Items Recommended: 2 Ardougne Teleport (4 Water Runes, 4 Law Runes), 1 Varrock Teleport (1 Fire Rune, 1 Law Rune, 2 Air Runes), to Keldagrim: (Amulet of Glory, Enchanted Lyre, OR Camelot Teleport (1 Law Rune, 5 Air Runes)), to Al Kharid: (Amulet of Glory or Lumbridge Teleport (1 Earth Rune, 1 Law Rune, 2 Air Runes), and to Draynor Village: Amulet of Glory or 2 Falador Teleports (2 Water Runes, 2 Law Runes, 6 Air Runes). Non-Player Characters: Gertrude, Phingspet, Grimesquit, Jimmy Dazzler, Hooknosed Jack, Apothecary, Smokin' Joe, The Face, Felkrash, and Ali the Snake Charmer. Starting the Quest Head to Varrock, then walk east to Gertrude's House. Talk to Gertrude with your Kitten/Cat with you. ![]() She will tell you to see two Women in Varrock Sewers who know about Rat Catching. Head back west into Varrock, then head down into the Sewers with your Kitten/Cat, Food for it, and Ardougne Teleport Runes. (Look at Map for location). Once you enter, head a bit northeast of the Ladder, and you should find Phingspet and Grimesquit. Talk to one of them. ![]() They will tell you to catch eight Rats. Drop your Kitten/Cat out of your Inventory and right click to interact with it. Select 'Chase-vermin' when a Rat is near by. Kittens take a longer period of time to catch Rats than Cats do, and Overgrown Cats cannot catch any Rats at all. It is also faster if you are not wearing your Amulet of Catspeak. If you lose count of how many Rats have been caught, visit your "Rat Catchers" Quest Journal and it will tell you how many more you need to catch. ![]() Once you have caught eight Rats, speak to either Phingspet or Grimesquit. They will tell you that it was all a joke, give you a Rat Pole and ask you to go to Jimmy in Ardougne.![]() Walk or teleport to Ardougne wielding your Rat Pole, have your Kitten/Cat in your Inventory or have it follow you, some Food for your Kitten, and Ardougne Teleport Runes. Head west to the House behind the Bar. Look at Map for its location. ![]() Talk to Jimmy Dazzler. He will tell you that his friend has a Rat problem and that he needs you to go through his Manor and catch the Rats, doing so subliminally without being caught. He will cast a Spell on you so that if you were to be caught, you will be teleported a short distance away from where you just were and the Person who caught you will forget about it. ![]() He will then give you directions to the Manor in Ardougne with Rat problems. Once you are ready, click on Directions to read them. Then click 'Follow the directions' and you will appear inside a beautiful Manor in Ardougne. There will be six Rats to catch in total, (Turn on RUN here).Getting Through the Manor You need to head north to the back of the Manor. Use the Hedges as hiding spots watch your Mini-Map for Guards coming close (yellow dots). Use Map for guidance. ![]() Once you head around to the north of the Manor climb up the Trellis on the Wall. ![]() Upper Floor - 3 Rats You will appear on the upper Floor of the Manor. Quickly run to one of the safe spots indicated on the Map. Follow the Map for further instructions. ![]() If you get caught, you will be teleported behind the Hedge, north of the Trellis that you just climbed. Once the Path is clear, head into the west Room with the Rat. Drop your Kitten/Cat if it is in your Inventory, and catch the Rat. Do this slowly because an Option to add the Rat to your Rat Pole will show up. Select, 'Yes'. Once it is safe again, run east along the Hallway into the safe Room indicated on the Map. Wait for the Guard to move to the Balcony, then run into the second Room with the two Rats and the Ladder. catch the two Rats with your Kitten/Cat, then climb down the Ladder into that Room. Lower Floor - 3 Rats It is much safer here. Catch the Rat in the same Room as the Ladder that you came down. ![]() Then open the north Door leading to the Kitchen and catch the last two Rats. Teleport back to Ardougne, or if you did not bring the Runes, sneak out of the Manor the same way you snuck in, and Bank. Withdraw Varrock Teleport Runes, (an empty Vial, Kwuarm, and Red Spider Eggs OR Rat Poison), 4 pieces of Cheese, 1 Marrentill, 1 Ground Unicorn Horn and a Bucket of Milk. Restock on Cat Food if you need to and head west back to Jimmy Dazzler. Talk to him and he will congratulate you on a job well done. He will then give you a Book on the Rat Pits and tell you to see Hooknosed Jack. Teleport to Varrock and head southeast to Hooknosed Jack. ![]() Hooknosed Jack and the Rat-Infested Factory Go through the Gate and talk to Hooknosed Jack, near the Manhole. He will tell you that he is busy so offer to help out with his Errands. You need to Poison the Rats in the Factory. ![]() If you need to have Poison made, talk to Hooknosed Jack again, with an empty Vial, Kwuarm, and Red Spider Eggs in your Inventory, and ask him to make Poison for you. If you already have the Rat Poison, skip this step. Use your Rat Poison on all four pieces of Cheese. Then head south to the Factory and climb up the Ladder. There are four Rat Holes on this Floor. Use your Poisoned Cheese on all four of them. You can also see Pox, Jack's Cat, in heavy combat with the Rats. ![]() Head back down and talk to Hooknosed Jack again. He will tell you that his Cat, Pox, has been Poisoned by accidentally eating the Poisoned Cheese. Offer to help. Head west to the Apothecary (indicated on the Map of Varrock above). Talk to the Apothecary and tell him what Pox has eaten. He will tell you that he needs the Ingredients to make the Cure: Marrentill, Ground Unicorn Horn and a Bucket of milk. Once he hands you the Cat Anti-Poison, head to the Bank and restock on Cat Food, regardless of whether you have a Cat or Kitten. It is important that you do because you may lose your Kitten/Cat if you do not have enough. ![]() Go back to Hooknosed Jack and give him the Cat Anti-Poison. He will tell you that there is one last Giant Rat in the Factory. Go back into the Factory and head up the Ladder again. Make sure you have Food for your Kitten/Cat here. Use your Kitten/Cat on the Hole in the Wall. Your Pet will battle the Giant Rat. Stand by the Hole in the Wall and have Food ready to be place inside the Hole to help your Pet. Use the Food on the Hole every time your Pet reaches half of its life. If you let it go any lower, your Pet will run out of the Hole and die depending on what style you used. ![]() Once your Pet has defeated the Giant Rat, head back to Hooknosed Jack. He will tell you that if you want to know about Overgrown Cats, speak to Joe in Keldagrim. Bank withdrawing your Weeds, Pot, and Tinderbox. Equip your Amulet of Catspeak, restock on Cat Food if you have a Kitten and have your Kitten/Cat in your Inventory. Use your Amulet of Glory to teleport to Edgeville. Then head into the Dwarven Mines and use the Mining Carts. Pay 150 Gold Pieces to ride on it (75 Gold Pieces if you equip your Ring of Charos(a)). You must have completed the Giant Dwarf Quest. If you have not, teleport to Camelot using five Air Runes and one Law Rune, or use an Enchanted Lyre and teleport to Rellekka, then head into the underground City, Keldagrim. Smokin' Joe and the Smoldering Pot In eastern Keldagrim, east of the Pickaxe Shop, talk to Smokin' Joe. He will tell you that he has Rat problems as well so offer to help him too. ![]() Go south into his Home and stand beside the Rat Hole. Use one of your Weeds on the Pot and then use your Tinderbox on the Pot of Weeds to light it. Make sure you equip your Amulet of Catspeak. Drop the Kitten/Cat out of your Inventory. ![]() Use your Smoldering Pot in the Rat hole. Your Pet will tell you that you need to help in killing the Rats. Once your Kitten/Cat kills the three Rats, talk to Smokin' Joe again.He will tell you to go and see 'The Face' in Port Sarim. Use your Amulet of Glory to teleport to Draynor Village and make your way to Port Sarim. The Face and Felkrash The Face will tell you to go down the Manhole and talk to Felkrash. ![]() Head down the Manhole, then make your way to the east Room. Talk to Felkrash. She wants you to get rid of all the Rats in Port Sarim in one sweep. ![]() Head back up the Manhole and talk to The Face. You will find out that you should visit the Snake Charmer in Pollnivneach for advice. Teleport to Al Kharid, using your Amulet of Glory, or Lumbridge Teleport Runes (1 Earth Rune, 1 Law Rune, 3 Air Runes). Head to Shantay Pass and Bank. Take out 1,500 Gold Pieces and purchase a Shantay Pass. If you have completed The Feud, you can ride the Magic Carpet to Pollnivneach for 100 Gold Pieces, if not, you need to pay 200 Gold Pieces. You can wear your Ring of Charos(u) and charm the Rug Merchant to ride the Magic Carpet for 75 Gold Pieces. Or you can purchase two Waterskins(4) and walk all the way there. ![]() Head to the Snake Charmer, behind the Bar, and use your Gold Pieces on the Money Pot asking about Animal Charming. ![]() He will initially tell you no. Offer him money and if you have a Ring of Charos(a), be sure to wear it. You can charm him and only pay 50 Gold Pieces instead of 1,000 Gold Pieces. Once you pay him, he will give you a Snake Charm and a Music Scroll .Head to Port Sarim and read your Music Scroll. ![]() Click on your Snake Charm and copy the Keys above by clicking on the correct Key. Click the Arrow Button below the Page Number to set the next Key to play. On the fifth Page, click on this Symbol at the top left Corner: to highlight it red: ![]() ![]() Click on PLAY at the top of your Screen when you are done setting the Keys. Rats will start appearing out of no where and you will lead them off the Dock drowning them. Head back down into the Manhole and talk to Felkrash again. Congratulations! Quest Complete! Reward: 2 Quest Points, 4,500 Thieving Experience, access to the Rat Pits, and unlocked Wiley and Lazy Cats.
Wiley and Lazy Cats Wiley Cats: To change your Cat into a Wiley Cat, you must have an Overgrown Cat. Speak to Felkrash in the Manhole of Port Sarim. You get to name your Cat but no one else will be able to see its name. Wiley Cats can chase Butterflies, Kalphite Larvae, and Rats. Lazy Cats: Wiley Cats turn into Lazy Cats when you do not interact enough with them. Take it back to Felkrash to train your Lazy Cat into a Wiley Cat again. Rat Pits the Mini-Game Beneath some of RuneScape's more populous Towns and Villages hide the Rat Catchers, a dispersed raggle taggle group of Gamblers, Rat Hunters and other low life's. Enter their Subterranean World and test your Cat's mettle.
Each Rat Pit caters to a different stage in your Cat's development. Rules may vary between Pits, however the basic Rules are the same. Two Players agree to duel against each other and set a Wager which the winner receives at the end of the Match. The minimum amount you can Wager is 100 Gold Pieces and the maximum is 20,000 Gold Pieces. To win a Rat Pit challenge a set number of Rats must be killed. The Player whose Cat achieves this first will be declared the Winner. However, if your Cat dies or runs away from the fight the opposing Player will win. ![]() Make sure you know the Rules and risks well before you risk your moggy's tail. Prove your Cat's might and guile to your fellow Adventurers and reap the rewards. |
|
Home |
Quests |
Skill Guides |
The Pub(Forums) |
Chat |
City Guides |
Guild Guides |
The Villager |
The Quiz
Maps | Items Database | Monsters Database | Special Reports | Calculator | The Library | RuneScape Classic Want to help us grow faster- provide more services to you? Donations allow us to off-set the expenses of running this site and help us provide more service to you. It's not required, just a nice way to say "thanks." And thank you for thinking of us! |
Want to submit information? Any submissions or corrections can be posted in the Website Submission & Corrections Forum. |
RuneVillage and this web site are © 2002-2008 by HikerCentral.net Runescape™ is a trademark of Jagex Software © 1999-2008 Andrew Gower and Jagex, Ltd. |